Runic attacks returned from God of War 2018, and it’s more versatile and efficient than ever before. These special moves are unique to each weapon in the game and offer different forms of attack that deal different amounts of damage, stun, and base pain. You can equip two weapons per weapon – one light and one heavy – and each weapon can be upgraded with XP to make them stronger. You’ll need that extra edge in combat, especially when taking on tougher bosses God of War Ragnarok.
You’ll naturally pick up a lot of Runic attacks as you make your way through the main story God of War RagnarokAnd while it’s easy to manage at first, eventually you’ll need to make some tough choices. You will need to choose not only the best ones, but also the ones worth investing in upgrades. With Ragnarok fast approaching, don’t waste any time with Runic’s weaker attacks God of War Ragnarok. Here are the best ones for each weapon.
Note: There will be a spoiler for a new weapon you get in God of War Ragnarok. You can pick this weapon up about mid-game, so don’t look beyond Blades of Chaos if you want to remain unspoiled.
Leviathan Ax Runic’s best attacks
Light Runic Attack – Ancient Frost Fury
For your Light Runic slot, we like the Frost Ancient rage move. This attack releases a freezing beam that deals insane damage and a frost condition that can completely tear enemies apart at a distance. The more you press down R1 After turning it on, it reaches further. When leveled up to its highest level, it hits the maximum possible in terms of damage and frost stats but doesn’t stun at all. However, when you deal that much damage, who needs to be electrocuted? The only real downside is the long 97-second cooldown.
Heavy Runic Attack – Vimbol Winter Mist
On the heavy runic attack side of your axe, the Fog of Fimbulwinter is as deadly as it is beautiful to look at. When wielded, Kratos will use the ax to create a wave of frost that hits the AoE area in front of him, which makes it great for crowd control. Each layer you upgrade increases how long the effect lasts, as well as damage and frost. Much like Ancient Frost’s wrath, when you reach the maximum level of this attack, it will have medium damage, high frost and won’t stun.
The best Chaos Blades rune attacks
Light Runic Attack – Fury Rage
Moving on to Kratos’ trusty old Blades, Rampage of the Furies takes full advantage of what makes swinging these around so satisfying. When used, you fire a series of cross slashes that can hit as many enemies around you as possible. This is the most powerful Light Runic attack that Blades of Chaos can have, which increases to max status when fully leveled, as well as applying quite a bit of burn as well. It doesn’t take long for it to cool down, either, at 65 seconds, so you’ll likely use it a few times in combat.
Heavy runic attack – Meteoric Slam
With a name like Meteoric Slam, you would expect this move to be the best. This move creates a torrent of fire over an area after you hit it with your blades. Anything in that area will take a lot of damage, good burn, and a little stun too after it’s upgraded. Even before the stun is added, the attack itself is powerful enough to interrupt and trap enemies hit by it. Any move this good obviously needs a downside, as there comes a cooldown time to spoil the fun. You will need to wait 162 seconds between uses.
Best Draupnir Spear Runic Attacks
Light runic attack – Huldra attack
Kratos’ latest tool of destruction comes with an all-new set of completely unique Runic Attacks. Huldra Charge is perhaps the best example of this, as it’s a dash attack that absorbs an enemy’s elemental. Although you wouldn’t expect it, the Huldra Charge also has decent AoE, especially after it’s been upgraded. In the second level, you add wind drills that strike multiple times, and the third level creates a protective shell around Kratos while performing the move. With just a 65-second cooldown, this is an easy attack to pull off.
Heavy runic attack – Finger of Ruin
Finally, to fill the last heavy runic attack slot, we choose The Finger of Ruin. The move might actually give Meteoric Slam a run for its money in terms of spectacle, despite the less impressive name. This move creates a tornado that absorbs and destroys all enemies caught within its range. While you can’t control where a tornado goes, upgrading it makes it bigger and lasts longer, as well as dealing more damage, power, and stuns to enemies. While that’s a bit disappointing, the real reason some might not enjoy this action is the 211’s slowdown. However, for our money, you only have to use it once per battle to be satisfied.